Saturday, May 23, 2020

The Human Rights Code - 1228 Words

Facts This is an application filed under s. 34 of the Human Rights Code, R.S.O. 1990, c. H. 191 alleging discrimination in the workplace environment due to sex, including sexual harassment as a factor. In September of 2010, the respondent was working as a doctor’s assistant at a clinic in Toronto, where the applicant worked as a secretary. The applicant, upon the respondent’s request, stayed after work hours for training regarding re-ordering medicine. During this time, the respondent asked if he could check the applicant’s blood pressure, which she allowed, but after the respondent put his hand on her thigh, she immediately withdrew back and said no. The applicant continued on her training, but when she did not receive a response from the†¦show more content†¦7. (3)(a) of the Human Rights Code, R.S.O. 1990, c.H. 19 4. s. 10 of the Human Rights Code, R.S.O. 1990, c.H. 19 5. Janzen v. Platy Enterprises Ltd., [1989] 1 S.C.R. 1252 6. Smith v. The Rover’s Rest, 2013 HRTO 700 Analysis Section 7.(2)2 of the Human Rights Code states that, â€Å"Every person who is an employee has a right to freedom from harassment in the workplace because of sex †¦ by his or her employer or agent of the employer or by another employee. Section 7.(3)(a)3 further goes on to state that every person has a right to be free from, a sexual solicitation †¦ where the person making the solicitation or advances knows or ought reasonably to know that it is unwelcome. In s. 104, â€Å"harassment† is defined as engaging in a course of †¦ conduct that is known or ought reasonably to be known as unwelcome. The applicant, on numerous occasions, told the respondent to stop when he forced her to engage in sexual activity. The respondent ought to have known his behavior was unwelcome by the applicant repeatedly saying ‘no.’ This entails a violation of her human rights under the code.1 Janzen v. Platy Enterprises Ltd5 defines sexual harassment in the workplace as, â€Å"Unwelcome conduct of a sexual nature that detrimentally affects the work environment or leads to adverse job-related consequences for the victims of harassment.† Janzen5 further goes on to state that when sexual harassment occurs in the workplace, it is an abuse of both economic and sexual power. This type of behavior in

Tuesday, May 12, 2020

Non-Linear Narrative Structures Have Deeply Influenced How...

Narrative in visual culture May 14th 2012 Vis Com 1st Year Non-linear narrative structures have deeply influenced how subjects are presented in visual culture. Joanne Duff DT545 Vis Com 1st Year Non-linear narrative structures have deeply influenced how subjects are presented in visual culture. The first movie I looked at was Irrà ©versible, a French movie written, directed and produced by Gasper Noà ©. Noà © employs a non-linear narrative to force the audience to think about the actions taken by those seeking vengeance before the reasons behind these actions are known. The movie is told in reverse order, beginning with the main character murdering the person he believed brutally attacked his girlfriend. The intention of this†¦show more content†¦Noà © places these scenes in the first half of the movie, to give us a different perspective on the characters and their lives. The film ends with scenes depicting Marcus and Alex happy together, which the viewer must watch while knowing exactly how things will end for them. We also learn that the man Marcus and Pierre murdered in the gay club wasn’t the man they were looking for, we realise that Le Tenia was standing beside this man, and stood transfixed as he watch them viciously beat the man they believed to be him. Alex is attacked by Le Tenia The attack in the club and the rape scene are so cruel and graphic that they are rendered almost unwatchable, which is how Noà © intended them to be. The violence is unglamorised and gritty; the rape scene is completely non-sexual and uncomfortably long. The non-linear narrative of Irrà ©versible is what makes the movie interesting, if the movie story was told in a linear way it wouldn’t create the same interest in the lives of the characters. We wouldn’t feel the same about happy characters whose lives are ruined as we would about something terrible happening to the characters and then to watch them living happily oblivious to the events that will ruin their lives. He presents us the events in an order which makes us think about the nature of these events in a different way. Andy and Joy Happiness begins in the middle of break up, where we meet Joy (Jane Adams) - the youngest of theShow MoreRelatedMetz Film Language a Semiotics of the Cinema PDF100902 Words   |  316 PagesMaterials, ANSI Z39.48-1992. To George Blin, Profesor at the Collà ¨ge de France, whithout whom none of these pages would have been started. CONTENTS A Note on the Translation by Bertrand Augst, ix Preface, xi A Note on Terminology, xiii I Phenomenological Approaches to Film Chapter I. On the Impression of Reality in the Cinema, 3 Chapter 2. Notes Toward a Phenomenology of the Narrative, 16 II Problems of Film Semiotics Chapter 3. Chapter 4. Chapter 5. The Cinema: Language or Language System? 31 SomeRead MoreEssay about Summary of History of Graphic Design by Meggs14945 Words   |  60 Pagesstabilize itself, and laws were created. - Two by-products of the rise of village culture were the ownership of property and the specialization of trades. - Egyptians used hieroglyphics. - The Rosetta Stone, which was created in 196 or 197 BC, contains writing in Egyptian Hieroglyphics, Egyptian Demotic Script, and Greek. The major deciphering of the stone was done by Jean-Francois Champollion. - As hieroglyphics presented more opportunities than cuneiform, the language was used for commercial documentsRead MoreOrganisational Theory230255 Words   |  922 Pagesof this important subject, and this is precisely what McAuley, Duberley and Johnson have provided. They have done some sterling service in bringing together the very diverse strands of work that today qualify as constituting the subject of organisational theory. 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Intner, Susan S.Read MoreBackground Inditex, One of the Worlds Largest Fashion Distributors, Has Eight Major Sales Formats - Zara, Pull and Bear, Massimo Dutti, Bershka, Stradivarius, Oysho, Zara Home Y Kiddys Class- with 3.147 Stores in 70100262 Words   |  402 PagesAssociate Professor Thomas Lindhqvist and Associate Professor Hà ¥kan Rodhe The International Institute of Industrial Environmental Economics grants permission to reprint materials in this book provided that the reprint is for educational or other non-profit purposes and provided that the reprint contains a clear reference to the original material. Published in 2009 by IIIEE, Lund University, P.O. Box 196, S-221 00 LUND, Sweden, Tel: +46 – 46 222 02 00, Fax: +46 – 46 222 02 10, e-mail: iiiee@iiieeRead MoreStephen P. Robbins Timothy A. Judge (2011) Organizational Behaviour 15th Edition New Jersey: Prentice Hall393164 Words   |  1573 Pagesrequest to 201-236-3290. 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Wednesday, May 6, 2020

Open Work Space Research Essay Free Essays

The Study Recently in the work space, there seems to be a shift from this traditional cubicle style to a more open environment for the employees. This shift has me questioning why are innovative companies shifting towards this more open environment? It seems that these companies are looking not only for a change in scenery, but a change in the how there employees utilize the environment. During this study, I will use a variety of sources in order to understand a comma NYSE work space environment and other information pertaining the architectural design of a company. We will write a custom essay sample on Open Work Space Research Essay or any similar topic only for you Order Now The questions especially want to explore are: How does the open workspace effect the collaboration between employees? How does this work space attempt to foster an environment for creativity and innovation? Informational Sources The sources have used ranged from a variety of places. The information I collected from Kidders Studio and Kramer Design Group was a large group interview which was required for a summer class where we studied cultures of creativity in Detroit, Michigan. These two interviews took place on August 24, 2013. The large group interview also included a tour of both companies to actually see the working environment firsthand. Field notes were also taken to help record detailed descriptions of the environment at both companies. Another source used for this research included an online magazine called 991. . This magazine publishes research in a condensed and easy to understand format for the general public. It described research on how to build a collaborative work space. I read this to help better my understanding of what a collaborative work space might look like and what re some key components for a creative work space. Also watched a video created by Wall Street Journal on Google’s New York work space because, have never been there. Th is video allowed me to visually see the environment where Google employees work. Another source utilized was a prCICS completed from an article called Building Research and Information. It included research done in this area which helped me orient myself with prior research already completed on this topic. Previous Research Completed on Work Space Environment One research prCICS I looked at included the importance of collaboration in the work space. They looked at three behaviors that contribute to effective collaboration: â€Å"awareness, brief interaction, and collaboration (working together)† (Hearing, Compromisers, Powell, and Loftiness, par. 2). This term awareness means to understand what is going on in the environment around you. You are able to process this through â€Å"spatial features that promote awareness† and organizational factors that allow you to see other employees (Hearing, Compromisers, Powell, and Loftiness, pars. 4-5). They noted Some benefits to this ‘high awareness’ Were rapid information sharing and ability to recognize when other employees were struggling Hearing, Compromisers, Powell, and Loftiness, par. 6). However there are some concerns for ‘high awareness’ in a collaborative environment also. It can be distracting, noisy from employees talking, and create a loss of privacy for the workers (Hearing, Compromisers, Powell, and Loftiness, par. 7). Another term discussed was ‘brief interactions’ which means unplanned and short discussions you have with other employees. This results in â€Å"spatial features that promote interaction† and organizational factors that allow you to run into other employees (Hearing, Compromisers, Powell, and Loftiness, pars. 9-10). Some benefits include improved information flow, increased learning, and increased development Of friendships (Hearing, Compromisers, Powell, and Loftiness, par. 1). There are, however, some drawbacks which include a high potential for stress, an increase in distractions, and the potential for over communicating with employees (Hearing, Compromisers, Powell, and Loftiness, par. 12). The other term discussed in the prCICS was collaboration. Collaboration in the work space can result in organizational f actors that allow employees to work in project rooms (Hangmen, Compromisers, Powell, and Loftiness, ears. 18-19). Some benefits from these project rooms are quicker answers, access to other team members, and better project tracking (Hearing, Compromisers, Powell, and Loftiness, par. 0). Despite these benefits, there are some concerns including the possibility for information overload, a shorter amount of time on certain tasks, and less privacy for employees (Hearing, Compromisers, Powell, and Loftiness, par. 21). Evaluating Google and Two Outside Innovative Companies Google is the company which typifies an open work space concept. However, I needed to use Kidders Studio and Kramer Design Group in Detroit, Michigan because they were local and accessible. Both of these companies were much smaller than Google. However, there are innovative and utilize the open work space concept. Google is known for their web search engine and try to make information easily accessible to the users. The Google New York campus occupies an entire floor and parts of other floors in a building covering an entire â€Å"city block in Manhattans Chelsea neighborhood† (Alter, par. 7). This campus has grown from around 2,000 employees to nearly 3,000 and hiring in the areas of media and advertising (Jordan). Due to the arrival of additional employees, the newly hired have had to move from floor to floor (Jordan). In this campus as opposed to Silicon Valley, it is less tech focused and gives the employees a more natural working environment (Jordan). Google’s competitive and innovative nature attracts many young employees to their company. Despite Google’s great benefits, there is still a high turnover rate, which means they have a limited amount of time with their employees. Kidders Studio is an innovative company which is a part Of the creative community in Detroit, Michigan. Since 1 959, Kidders Studio has earned a beatable name for solving problems with designs. They started off solving problems by designing logos for the automotive companies in Detroit. In 201 1, Kidders moved to their new location on Broadway Street near the Detroit Tigers Stadium. Their diverse team of 25 office employees design logos and websites for advertisements, but their goal is to create the extraordinary (Patrick). They started with 16 employees and are looking to expand to 35 employees. Some of their biggest clients are Dave and Buster’s, Detroit Tigers, and Andiron Restaurant. At Kramer Design Group in Detroit, they specialize in designing the interiors of buildings. There are about 18 to 28 people that work at the office, because there are only 28 desks available. When they work with their clients, they focus on creating a particular environment in order to invoke a certain feeling (Kramer). They strive for listening to the client. However, sometimes the client does not know what they want until you show it to them. This company provides swatches of materials to help visualize the production or prototype built. They are known for creating traditional architecture, hotels, and presidential lofts. They have completed such projects in Detroit like the Madison Building, Broodier Towers, and Whitney Building (Kramer). Kramer Design Group is starting to pick up some business throughout the state. Kramer Design Group and Kidders Studio Work Space Company ices are redesigning offices in order to get a more spacious working environment for their employees. This open work space is intended to foster creativity and innovation. Designing a place to enhance creativity takes a lot of work not only on the companies half, but on the architects half as well. It is important the architect works in collaboration with their client to create a specific environment. In this case, the architect needs to create an environment that is not only functional to the employees, but pleasing to the customer. Open office spaces seem to fuel this creativity through the collaboration of diverse groups of people, the flexibility of the work space, and the atmosphere of the room with numerous examples from Detroit, Machine’s Kidders Studio and Kramer Design Group. A key component to this creativity and innovation is allowing the mixture of diverse groups of people to work together in an open area. To define diverse, this word is meant to describe how individuals with various job titles and functions can ark cohesively together. Providing people an open environment encourages informal connections to be made and ideas to be bounced off one another (Patrick). For example, at Kidders Studio, their work place fosters an environment where colleagues can collaborate with each other (Patrick). The studio is set up with no doors on any of the offices, even the Coo’s office. Over the years, the company has developed this process to be successful. During their meetings, they encourage administrative workers, designers, marketers, and writers to brainstorm ideas for projects (Patrick). These brainstorming sessions involve everyone in the company to work on a project where titles mean nothing (Patrick). Sometimes, disagreement can be a bad thing. But it has become a useful tool because, it encourages ideas to be explored and defended by the creator (Patrick). The end result is a better thought out solution which provides the customer with an outstanding product. Creating flexibility in the work space seems to be another crucial element which allows this creativity and innovation to flourish. Kramer Design Group utilizes the portability and disability of the room to create an environment where creativity is maximized. The portable chairs in the lunch space allow the user to rearrange the space. The emphasis on designing a flexible work space allows people to freely converse amongst one another (Kramer). It also gives the workers an environment which allows easy access to coworkers (Kramer). Some of the offices have glass walls to give the illusion of a more open space (Kramer). One thing that stands out is there are few private offices. Private offices close workers off from the company and do not allow for ideas to be exchanged while the open spaces help stimulate creativity. In an open space, the atmosphere plays an important role in the minimization of creativity and innovation. Kramer Design Group’s office is designed with a level of sophistication and professionalism to illustrate their knowledge in the design field (Kramer). The minute you step into the office, it is meant to create a feeling bigger than meets the eye. There is wall to wall glass to give an expansive feeling to the area and it makes the ceiling appear taller (Kramer). In the hallway, there are columns spaced equal distances apart and a white strip on the carpet to give the illusion of a never ending hall (Kramer). Even the lighting plays into the comfortable ambiance of the room with their modern looking lights which use some incandescent lighting. Their office provides a creative, yet comfortable environment. It allows their employees to think freely in the office with the respect of their fellow colleagues. Google’s Innovative Design Google’s New York campus has a similar goal in their office design like Kidders Studio and Kramer Design Group. â€Å"All of the design is meant to encourage interaction between structurally separate teams† (Jordan). By implementing this open work space, it influences the way groups of Google’s collaborate. Google’s intention by using an open work space is to create an environment specifically for the interaction between the workers. A fun design plan Google’s architects implemented is the vertical ladder chutes between floors, because the elevators are never known to be on time. This vertical ladder chute promotes unplanned collaborations (Alter, par. 7). Another touch Google added was giving the employees a bag to place their laptop in while climbing up the ladder (Jordan). This bag helped Google’s minimize the chance of dropping their laptops. When workers causally intermingle, it encourages informal connections to be made among colleagues. Senior software engineer, Mike Labels moved from Google’s Silicon Valley to Google’s New York campus. At Google’s Silicon Valley, their offices are created as an individual place with their own unique perks and specific design, which help the worker relate to their environment Road). Since Labels has transferred to Google’s New York office, he feels that coming to work here you will not mistake you are in some room at an ordinary building; you will know you are at Google in New York (Jordan). It seems Google’s New York office has created their own city within their building. Even some of their conference rooms are designed as a New York apartment to create a close environment for colleagues to collaborate within. Directly outside these conference rooms, it is setup like city with a fire hydrant, subway grates on the floor, and a narrow hallway with a cityscape on the wall (Jordan). This use of schematics throughout areas of their building makes it seem like the real New York City outside of the building. Collaboration is a good thing, but too much can also be a bad thing sometimes. There are many places to get away from the hustle and bustle of the office area. These areas include a reflecting room, a library, a private hone booth, and more. The library is dotted with Victorian photos from Star Wars hanging on the walls (Jordan). There are also secret door bookcases leading to refection or reading rooms (Jordan). Throughout the library are many books to help employees on coding, programming and working with different types of computers (Jordan). One of the coolest features is the virtual wall of books where employees can download books to their phones (Jordan). Theses rooms are meant to give the workers a place to escape to when they get stressed at work. Google jobs can cause high stress because Of all the work demands. They can stop by the library and pick out a book or even download one from the virtual wall. By creating this comfortable environment, it gives the employees a place to relieve their stress. Regional facilities manager, Laura Gimped mentioned with groups growing in Google how proprieties and juxtaposition effect the workers interactions (loran). Laura understands generally information and ideas are shared with co-workers who are nearby. This is part of the reason that Google has positioned their offices no more than 150 feet away from food to enhance informal interactions between its employees. So at any office location there s a micro-kitchen, a restaurant, or cafeteria nearby. This place encourages fellow Google’s to go grab a bite to eat whenever and where ever they may be in the building (Jordan). Their set up enables employees to â€Å"bump into coworkers from different teams within the† work space (Alter, par. 8). She has taken into account the growth of the company with an eye towards this idea of casual collision in the work space (Jordan). This allows fellow Google’s to have the opportunity to discuss an idea with someone they normally do not work with (Jordan). Some of the greatest ideas are inspired from unexpected inventions between people. Findings Coming from an architectural background has enabled me to see rooms differently from other people. However, after this research, I was able to look at a room and see the choices and decisions the architect had to make in designing the room. For example, their placement of furniture, walls, doors and windows in a room plays a critical role in how the work space is used. The way an architect designs a room actually plays an important role for what the customer ultimately wants. Each of the companies I research ultimately had a similar goal through using the open work space concept. Kidder’s goals was to create the extraordinary through logos and design. Their office design fostered their employees to be creative. Kramer Design Group specialized in interior designing. Their open work space also did the same by providing their employees with a creative environment. Both of these places were designed, so the employees interacted regularly in order to get their ideas. Through my research even though did not actually visit, Google, the above examples helped me visualize what I could not see at Google. I have come to greater appreciate the open work space concept and its purpose at Google is to maximize its employees creativity. Through my research on open work spaces at Google, I have come to understand the choices the architects had to make while designing Google’s New York office. They choose to design the environment with many unique features to enhance the collaboration between employees. I have now come to see that through creating an open work space it results in good ideas from employees. Essentially, these good ideas are able to be obtained through creating these unexpected conversations and casual collisions. This new understanding can help companies understand ways to obtain ideas from their employees. Through creating this type of environment similar to Google, companies will be able to design an environment to maximize the productivity of workers. Conclusion Google is known as the gold standard for innovation and creativity. Their architects have used the open work space to help them achieve this goal. Through the design of the open work space, Google’s from different teams or backgrounds bump into each other casually throughout the day. The intent is for these Google’s to discuss an idea with someone they may not work with daily. This chance interaction may be the catalyst for a new and creative idea. This new open work space approach is intended to inspire its employees and support creativity where new ideas can be developed and new discoveries made. Further Questions If another research paper was completed, it may be interesting to see how other innovative companies like Apple, Paxar, and Twitter are set up in regards to their work space design. It would be interesting to see how these companies layout their work space, because there could be similar correlations to how their employee’s collaborate like Google. In order to answer this question, you would need to look at the interactions between the errors of the company. Since work spaces are always being remodeled by companies, it would be interesting to track innovative companies over the next five year to see how their work space changed over time. It would be ideal to interview employees throughout the change of the work space to see how it has effected them. It may be interesting to also speak to the management to determine whether there were more ideas generated in the newer work space than in the current type work space. This could help understand the reason behind why companies design a creative environment for their workers. How to cite Open Work Space Research Essay, Essays

Saturday, May 2, 2020

Software Engineering Group Project Individual Report free essay sample

In around the middle period of the development process, I made a prototype that could achieve basic but the most important functionality of the system based on the initial design idea. The prototype is a single web page with a slippy map which can display a polyline on the map as a route and a route information table when given the start place and destination. Though the graphical user interface was really simple and ugly, it at least provided the possibility that the design of the system was feasible. In fact, the final routing system of the project was just built on the rationale of the prototype but with the extension of multi-functionalities. In the final routing system, I made it possible for user to click on the map and get the place instead of to type in the literal name. In addition, the routing system can identify the postcode as an input. The routing system also provides three types of routes which gives more choices for user. Apart from improving of the functionalities of the routing system, I also took part in the designing and programming of the wiki system which is another functionality of the project. The wiki system relies on the utility of the MYSQL database. We reached the concept of the â€Å"big society† in the problem specification by allowing users to update the information in the database. When added into the system, latest information will be reflected immediately on the map. For instance, a user adds a new supermarket which was newly constructed in one area. A shopping cart marker will appear on the map as long as the user refreshes the page. As the coder in the group, it was natural for me to take responsibility for integrating the whole system. It was decided that a web-based application would be the most feasible method of implementation, which had the advantages of easier accessibility and maintenance. After getting the GUI design from my teammates, I integrated the java scripts which contain the functionalities of the system to the web pages and launched them to the UNIX machine so as to make it available to the public. As the website was setup under my UNIX account, I also took the obligation of system maintenance. Whenever the system came across problems, I should detect them and then amend the system. In addition to coding, I also made contribution to our group documentations. In the interim report and final report, I wrote the contents that related to code aspects as the programmer always knew what the code did. Reflection on the Project Throughout the project, our group has managed to achieve a number of successes. The most successful aspect is that the main functionality described in the problem specification has been achieved and the system has been complete in use. The route-planner is able to compute a route for the user when given a starting point and destination and through the use of the map it is able to provide extra information, such as the location of nearby bicycle-park facilities. Besides, the wiki system allows users to add and update the data used by the route planner, which has been successful to build on the community-based aspect of existing systems. From the perspective of project management, our group experienced a good-working relationship and has held regular meetings with the supervisor. Every member devoted into the project warmly and actively. We divided the whole project into two sub-groups. Two of us took responsibility for design and documentation while the other two were to programming and testing. Though we had clear roles, discussion and comments were frequently put forward among the team. We have shared a message board in order to keep in good contact with each other and stay up-to-date with the progress of other group-members. A public repository was also share by the group so as to ensure that everyone got the latest version of codes and documentations in ime. As with every system development process, we encountered a number of difficulties throughout the project, most of which have been overcome. At the early stage, we were extremely confused about what we were expected for this system. According to our research on the existing systems, there are mature systems and technology for cycle routes planning. Whether to create our own independent cycle-route planner or to integrate with an existing system was a considerable issue. After learning the documentations of released systems, we found it complicated and time-consuming. Meanwhile, our supervisor suggested that integrated system might be a relatively feasible direction for this project since some open source systems and websites are available for free use. Finally, we made up our mind to design an integrated routing system with the scope of our University and its surroundings based on other open source system. Secondly, as we were going to build our system on the basis of CycleStreets’s routing engine, an API key from them is necessary to have access to their routing engine. We can send a query string directly from the URL as a standard GET request to access route information using this API key. However, obtaining a CycleStreets API was not a simple a process for us as two members of the group had applied and neither had received a response. Fortunately, with the help of our supervisor our application was eventually accepted. We suspect that CycleStreets are reluctant to allow students to use their API. The third issue is about the wiki system which we did not find a perfect solution for in the initial design. According to our requirements specification, users are able to update information held on the system once they are logged in. However, our initial design does not implement this wiki part of the system. There are three main reasons behind this; firstly, we have a problem in obtaining whether or not the user is valid i. e. whether or not they attend the University of Nottingham. Secondly, since the base layer of our map uses the OpenStreetMap API, it means that no changes can be made to the map from our side of the system – users must instead edit data on the OpenStreetMap webpage. Finally, we created a database backend to solve this problem and allowed users to edit data which can be shown on the map. Another technical problem was geo-coding. In order to use the CycleStreets API, the system is required to ive as parameters to the query call the longitude and latitude of the starting point and destination of the route to calculate. This posed a problem because it is required for users to be able to enter place names using natural language and not geographical co-ordinates. After some research by the group, it was found that a process known as geo-coding could be used in order to translate a place name into its corresponding co-ordinates. Initially it was intended for the system to use the Yahoo PlaceFinder API, which is something an API key was applied for. The group were successful in obtaining an API key, however on using the system it was discovered that it does not provide geographical co-ordinates to a high enough accuracy for use within the system. This high accuracy is required since the system is only providing routing for a relatively small area. It was then decided to look at the Google Geocoding API, and it was found that this provides geographical co-ordinates to a much higher-degree of accuracy and so it was decided that this is what will be used to do the geo-coding for the system. During the project development process, we suffered the loss of a group member. This came as a huge shock to the whole group. With our project team decreasing from five to four members, it has meant that remaining members have had to take on greater responsibility and an increased work load. In dealing with this problem, we have had to scrap the original assignment of tasks within the group and redistribute them to ensure that all areas of the project are covered. This has meant that we have all had to take on tasks that had been partially done by people who have now left the group. Because of the time limitation, there were a number of design requirements that we did not cover in the project. We did not integrate the useful information of the university to the system as mentioned in the requirement. For example, mark the examination room on the map. Meanwhile, we omitted the log in system which should be connected to the school log in database which can be the future extension of the system. Learning from Project From running the project throughout the year, I have gained a number of experiences on the perspectives of both social relationships and computer science skills. It is of great difficulties for an individual person to complete a group project. Team working, therefore, is the core and highest requirement for everyone in the group. â€Å"Divide and Conquer† strategy was successfully applied to our group work. For example, the project was divided into different parts which then were assigned to members according to their specialized area. With respect to our system, it was divided into three parts: the website GUI, routing system and wiki system. As I thought I was interested in the routing system and also prepared for using JavaScript, I picked the second task. After each task was finished, we carried out the conquer stage. Three parts were integrated together by some interfaces and finally worked as one system. During the project development processes, communication was of considerable importance. Since team members come from different countries with different culture background, we definitely differ in the thoughts. Communication brought all ideas together and made the system consistent. As a non-native speaker, I cannot express myself as smoothly as my teammates. The group project gave the opportunity for me to improve my spoken English and melt into the western thoughts. As a computer science project, a lot of computer technologies were involved in the development process. After running the project, I have read a large quantity of software documentations, some of which have been applied to our project. For example, the Google map API provides highly customized map which can be embedded into the website. Since our system need to display the routes to the user, a map is necessary. When reading the documentation of Google map API, I found it quite suitable for our project. Not only can it draw lines and markers on the map, but also can be covered by other map layers. With respect to our system, we need a cycle map layer especially for the use of cycle routes. Another lesson that I learned from the system development is different system integration. According to our problem specification and time limitation for the project, it was decided that we should develop an integrated system oriented to the students in the University of Nottingham. Our design strategy then was to use existing routing system and bespoke it. In order to integrate the routing system with the map, I coded a JavaScript that can translate information from routing system into array data and then hese data can be used to draw the routes on the map. Conclusion After participating in the one-year group project, I have retained large quantities of experiences on conducting a complex software project which is a firm foundation for the final year personal project. Meanwhile, during the project, my knowledge of computer science has been enriched since I have learned hundreds of documentations of different software and techniques. Finally, my communication skill has been improved as well as the ability of socializing with strange people. Form Complete one copy of this form for each member of your G52GRP group except yourself. Enclose all completed form as an appendix with your Individual Report. Rate the group member in question by ticking or marking with an â€Å"x† exactly one box for each evaluation aspect in the table below. Give a brief written justification for each assigned rating in the space provided below the table.